![]() Īfter this encounter, the gargoyle's lands were eventually destroyed, leaving Exodus' psyche to wander the Void again. It cautioned its former adversary to always keep sight of consequences, so as to not be lost in diligence without focus. It explained that while operational, its diligence in enacting its revenge had eventually become a more pressing part of its being than the goal of vengeance itself – leaving it purposeless and adrift. In this meeting, it explained to the hero that it now regretted its actions, having had time to comprehend their full weight. It was here, upon the gargoyle homelands that the Avatar found it in Ultima VI. Existence After Death Īfter this separation, the Gargish race managed to remove Exodus’ psyche from its place in the Void, and placed its consciousness it into their Shrine of Diligence, convinced that its existence of ongoing exploration and striving made it a fitting representation of the Principle. The Stranger and company never spoke again of what they had witnessed. Once thus confounded, Exodus' psyche broke from its core, unable to sustain the link between them. This company, with the aid of the Time Lord, eventually was able to penetrate the daemon-machine's stronghold that they might destroy the interface connecting its component parts – tricking it into enacting its own destruction with Four Cards representing the concepts of Sol, Moons, Love and Death. ![]() The Stranger, once more tasked with Sosaria's salvation, undertook the quest of Exodus' undoing with three companions. In desperation, the young monarch of the realm invoked the powers of his amulet, summoning once more the champion who had laid low the evils of the past two ages. In the days before the Stranger's eventual appearance, a derelict ship was towed into a sea port, bearing no evidence of its crew save for the letters of Exodus' name written in human blood. Įventually, Lord British sent his trusted friend Shamino Sallé Dacil on an errand of discovery to Exodus' newly arisen island, hoping to glean the meaning of all of this auspices – however, while the ranger eventually returned from his mission, the contact he had endured with the hellspawn rendered him temporarily insane, unable to fully communicate the horrors he had seen. In this third Age of Darkness, Sosaria saw the destruction of the mercantile fleets by pirates, the regrouping of orcish raiders against humanity, and ill omens in both the skies and seas. Powerful enough to snatch the Great Earth Serpent from the Void to serve as his protector, the evil being turned the creatures of the land to violence, summoning hordes of monsters to plague the realm which had once seen its parents' fall. When it was ready, Exodus began its campaign of revenge, raising for itself a dark citadel as it birthed the Isle of Fire from deep under the oceans. Determined to avenge the memory of those who had forged it, the daemon-machine waited patiently as it accumulated information – slowly learning about everything in the world around it, from the color of the sky on a cloudy day to the secrets of manipulating the fabric of Sosaria itself. Whatever its origins, the nascent entity appears to have found itself orphaned soon after its creation, as both its makers were slain by the Stranger. It is unclear as to exactly when the being which would become known as Exodus was first formed, as scant record exists of the hellspawn's creation, which was chronicled only in fragmentary writings found in the ruins of Shadowguard. The exact interface which allowed these two parts to interact and to co-exist as a sapient individual, however, has never fully been explained, having been destroyed in the course of the Stranger's questings during Ultima III. ![]() In later years, it was revealed that the creature's two primary components were the "Psyche," which contained Exodus' consciousness and desires, and the " Dark Core" which contained the sum of the hellspawn's accumulated knowledge. The Ultima III game box art seems to suggest Exodus is a demon, but the game's conclusion depicts it as a machine that has to be deactivated through inserting the Four Cards, implying Exodus to be a demonic artificial intelligence existing in a computer. ![]() The offspring of Mondain's and Minax's union, Exodus' exact nature has long remained ambiguous, as it is a construct clearly comprised of both organic and synthetic parts. Įxodus, the eponymous villain to be vanquished in Ultima III: Exodus, is a malevolent entity created by Mondain the wizard and his lover Minax. This article is about the antagonist from Ultima III.
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